People generally ask what VR is good for, here are some of the immediate use cases. The main use case that everyone talks about for Virtual Reality is gaming. For better or worse, Boost VC chose a long time ago not to invest in content, so gaming has never been a part of our VR investment thesis. Our thesis has been driven by Education and Social, however in the last year we noticed a trend that anyone who was sharing about VR on social media would say something like:
Fitness. A Killer App for VR.
Fitness. A Killer App for VR.
Fitness. A Killer App for VR.
People generally ask what VR is good for, here are some of the immediate use cases. The main use case that everyone talks about for Virtual Reality is gaming. For better or worse, Boost VC chose a long time ago not to invest in content, so gaming has never been a part of our VR investment thesis. Our thesis has been driven by Education and Social, however in the last year we noticed a trend that anyone who was sharing about VR on social media would say something like: